Infants' perception of chasing.
نویسندگان
چکیده
Two significant questions in cognitive and developmental science are first, whether objects and events are selected for attention based on their features (featural processing) or the configuration of their features (configural processing), and second, how these modes of processing develop. These questions have been addressed in part with experiments focused on infants' perception of faces, human body shapes, and biological motion of individual agents. Here, we investigate 4- and 10-month-old infants' (N=192) attention to social motions, specifically to chasing-a ubiquitous, ancient, and fitness-relevant mode of interaction. We constructed computer-generated animations of chasing that had three properties: acceleration, high turning rates, and attraction ("heat-seeking"). In the first experiment we showed chasing side-by-side with a control display of inanimate, billiard-ball-like motions. Infants strongly preferred attending to chasing. In the next three studies, we systematically investigated the effect of each property in turn (acceleration, turning, and attraction) by showing a display of that property side-by-side with the control display. Infants preferentially attended to acceleration, and to attraction, but not to turning. If infants preferred chasing for its configuration, then the sum of the effect sizes of individual properties should be smaller than their combined effects. That is not what we found: instead, on three measures of visual behavior, the summed effects of individual properties equaled (or exceeded) that of chasing. Moreover, although attraction drew little attention and turning no attention at all, acceleration drew (nearly) as much attention as chasing. Our results thus provide evidence that infants preferred chasing because of its features, not its configuration.
منابع مشابه
How social is the chaser? Neural correlates of chasing perception in 9-month-old infants
We investigated the neural correlates of chasing perception in infancy to determine whether animated interactions are processed as social events. By using EEG and an ERP design with animations of simple geometric shapes, we examined whether the positive posterior (P400) component, previously found in response to social stimuli, as well as the attention related negative fronto-central component ...
متن کاملWho is doing what to whom? Young infants' developing sense of social causality in animated displays.
In two different experiments a visual habituation/dishabituation procedure was used to test groups of 3-10-month-old infants for their ability to discriminate the role reversal of two abstract figures (discs of different colors) chasing each other on a computer screen. Results of the first experiment point to a reliable age effect. Only 8-10-month-old infants tended to dishabituate to a role re...
متن کامل12-Month-Old Infants Represent Probable Endings of Motion Events
This experiment investigated 12-month-old infants’ ability to link an event’s beginning to its probable ending. Following Csibra, Biro, Koos, and Gergely (2003). infants were habituated to a simple chasing event involving animated balls, and at test saw 2 possible endings: either 1 ball caught the other or failed to do so. Two controls were added to the previous work. First. the total amount of...
متن کاملThe psychophysics of chasing: A case study in the perception of animacy.
Psychologists have long been captivated by the perception of animacy - the fact that even simple moving shapes may appear to engage in animate, intentional, and goal-directed movements. Here we report several new types of studies of a particularly salient form of perceived animacy: chasing, in which one shape (the 'wolf') pursues another shape ('the sheep'). We first demonstrate two new cues to...
متن کاملChasing vs. stalking: interrupting the perception of animacy.
Visual experience involves not only physical features such as color and shape, but also higher-level properties such as animacy and goal-directedness. Perceiving animacy is an inherently dynamic experience, in part because agents' goal-directed behavior may be frequently in flux-unlike many of their physical properties. How does the visual system maintain and update representations of agents' a...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید
ثبت ناماگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید
ورودعنوان ژورنال:
- Cognition
دوره 126 2 شماره
صفحات -
تاریخ انتشار 2013